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GUNNER

HP 50 | Ammo X3

ARTILLERY Reload 1 at the start of each turn. He has also a special card “Issue Order” than allow you to deal critical hits.

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SWORD MASTER

HP 60 | Ammo X2

LIFESTEAL Cannot gain armor, 25% for “Lifesteal” on melee attack when HP below 50%.

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EXPLORER

HP 50 | Ammo X3

COLLECTOR Adds 1 reward choice after battle. Adds 1 relic slot. Get 1 special relic at start of each game.

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CURSED CAPTAIN

HP 64 | Ammo X3

CURSE Gains different and powerful abilities based on number of curses cards in his deck.

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ALCHEMIST

HP 50 | Ammo X3

FUSION Cards can be fused at the Tavern. She also has this ability with 2 special cards “Unstable Alchemy”.

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carpenter

HP 50 | Ammo X2

FERVOR Gain 1 “Focus” whenever you attack. If “Focus” is greater than 5 at the start of your turn, lose all and gain “Overload”.

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MUSICIAN

HP 50 | Ammo X3

MELODY Switch among 3 different status: “Dueling”, “Disguised” and “Performing” with unique cards.

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VIGILANTE

HP 50 | Ammo X3

LUCK 50% chance to deal critical hits and get “Luck”, 50% to get “Unlucky” and take half damages deal when you attack.

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FORTUNE TELLER

HP 40 | Ammo X3

DIVINATION Can predict Draw Pile cards order. She also has a special relic “Tarot” that thwart you from death 3 times.